One of the most requested features for ColourDock has always been better handling when being used on a high pixel density display. You see, Windows was never designed to properly handle high pixel density displays, meaning that it is a nightmare for developers to properly work with.
That is why ColourDock has always only partially worked on these screens. But, as soon as the scaling in Windows is changed to anything other than 100%, ColourDock lost all functionality of the colour grabber. Luckily, we've finally cracked the secret to fixing this.
So, in ColourDock 2.2, set to launch early September, we will finally introduce scaling options for displays at either 100%, 125%, 150%, 175% and 200% scaling. This means that on 4K displays, 1080p laptops, Microsoft Surface devices, and more will all be able to use ColourDock to its fullest extent.
More scaling options will be coming in a future update to ensure even further compatibility. This update will also introduce a way to pick colours from the colour spectrum chart, bring some bug fixes, and more. ColourDock 2.2 will be coming out in early September, so keep an eye out for it!